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Legal

The Paperwork – Jurisdictions, Legal and Compliance
by Ian Sherrington
November 2024

Series – The Online Gambling Industry

Summary

In the 1990s, e-commerce became a thing. Before that, government control on goods and services was regulated by the location of a business; the rules a business had to follow, as well as the taxes paid, were both set by local and national laws, based on where the company was registered.

Then, the internet began to connect people and businesses together, fundamentally and anonymously. Physical locations were tricky to establish. Rules and regulations, based on location, no longer seemed to apply.

In the US, the states woke up to the issue. Citizens engaging in online activities with remote services, such as online gambling, were a concern. There was concern about  tax revenues, as well as a need to defend traditional jurisdictions.

In 1995, the US state governments would respond to the perceived challenge by threatening operators and throwing many in jail.

Later on, they would pass laws targeting all payments companies supporting online gambling.

However, there was one payments company that took advantage of the situation and rose above the rest: Wirecard AG.  

The rise and fall of Wirecard is the stuff of legend. Allegedly a fraud from inception, Wirecard positioned themselves as the hard-to-code payments solutions company and achieved meteoric success. Wirecard became one of the most valuable companies on the German stock market.

That was until a huge financial hole appeared in their accounts and scandal rapidly followed. 

The fallout from the Wirecard scandal has resulted in a huge number of court cases. These have swamped legal systems and will take years, if ever, to resolve.

Read on for more!


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Series Introduction

The Online Gambling Industry

A Series of Articles
Ian Sherrington, July 2024

In 1996, a small sportsbook in Austria accepted the world’s first online sports bet: a $50 gamble that Tottenham Hotspur would beat Hereford United in a third round FA Cup replay.

Since then, the rise of the online gaming industry has been meteoric. From humble beginnings, in seedy apartments and dimly lit basements, visionaries and programmers created computer systems that would form the foundations of a remarkable industry.

This transformation has extended gambling opportunities in unprecedented ways. As each new system or service came online, it gained popularity and momentum, leading to rapid growth.

Today, the industry is worth a fortune, with a turnover calculated in the trillions of dollars. It pays significant taxes, contributes to worthy causes, offers investment opportunities, and provides employment to many.

This first article in the series “The Online Gambling Industry” outlines the origins of the industry; looking at the key innovations that contributed to the beginnings of the online gambling industry.

We will explore how these early developments set the stage for the thriving online gambling landscape we see today.

The following articles in this series will delve deeper into the evolution of the industry, revealing the pioneers and their ground-breaking contributions. Join us, as we uncover the fascinating history of online gambling!


A Note from the Author

Dear Reader,

I’m Ian Sherrington and thank you for your interest in this fascinating topic. As a programmer, I played a key role in the early days of the Online Gambling Industry. On January 17th, 1996 the first online sports bet was accepted by the new Intertops website which I had conceived and created. Intertops has been online and accepting bets ever since.

I’ve stayed in the industry and continue to innovate and contribute in various ways, not just technically. During my time I’ve witnessed the evolution of the industry first-hand.

I always wanted to write about the industry and how it came to be and uncover the innovations and the innovators, many of whom I have met, and their invaluable contributions.

Now I have the chance to do it so now I’m investigating .. Who did what, when and.. why?

Huge thanks to Paul and all for your patient editing!

Let the Series begin!

Ian Sherrington, July 2024